{"id":1844,"date":"2024-05-19T12:16:40","date_gmt":"2024-05-19T11:16:40","guid":{"rendered":"https:\/\/ubedullaha.me\/?p=1844"},"modified":"2026-03-31T07:30:27","modified_gmt":"2026-03-31T06:30:27","slug":"layer-cake-conversation","status":"publish","type":"post","link":"https:\/\/ubedullaha.me\/index.php\/2024\/05\/19\/layer-cake-conversation\/","title":{"rendered":"Layer Cake Conversation"},"content":{"rendered":"\t\t<div data-elementor-type=\"wp-post\" data-elementor-id=\"1844\" class=\"elementor elementor-1844\">\n\t\t\t\t\t\t<section class=\"elementor-section elementor-top-section elementor-element elementor-element-f437364 elementor-section-boxed elementor-section-height-default elementor-section-height-default\" data-id=\"f437364\" data-element_type=\"section\" data-e-type=\"section\">\n\t\t\t\t\t\t<div class=\"elementor-container elementor-column-gap-default\">\n\t\t\t\t\t<div class=\"elementor-column elementor-col-100 elementor-top-column elementor-element elementor-element-e6a0748\" data-id=\"e6a0748\" data-element_type=\"column\" data-e-type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t<div class=\"elementor-element elementor-element-6480887 elementor-widget elementor-widget-text-editor\" data-id=\"6480887\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p>The layer cake conversation is a narrative design tool, that helps in overcoming the conflicts that arise when balancing\u00a0 gameplay and story development. It helps to create a balance between providing gameplay instructions and story development for the player using the layer based setup :\u00a0<\/p><p><strong>First Layer<\/strong> : It is all about providing gameplay information as clearly as possible for the players.<\/p><p><strong>Second Layer<\/strong> : Its a mix of 50% gameplay and 50% story elements, on this layer the player is given additional gameplay information(eg: if the player continues interaction with npc after the first layer, then the npc might reveal a secret location or a shorter route). Along with this the player is also given story information such as info about the world or introducing a second character that the player might encounter<\/p><p><strong>Third Layer<\/strong> : The third layer is all about story development and caters to players that are solely focused in the game&#8217;s plot<\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-93805a4 elementor-widget-divider--view-line_icon elementor-view-default elementor-widget-divider--element-align-center elementor-widget elementor-widget-divider\" data-id=\"93805a4\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"divider.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t<div class=\"elementor-divider\">\n\t\t\t<span class=\"elementor-divider-separator\">\n\t\t\t\t\t\t\t<div class=\"elementor-icon elementor-divider__element\">\n\t\t\t\t\t<i aria-hidden=\"true\" class=\"fas fa-star\"><\/i><\/div>\n\t\t\t\t\t\t<\/span>\n\t\t<\/div>\n\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t<section class=\"elementor-section elementor-top-section elementor-element elementor-element-79cfb32 elementor-section-boxed elementor-section-height-default elementor-section-height-default\" data-id=\"79cfb32\" data-element_type=\"section\" data-e-type=\"section\">\n\t\t\t\t\t\t<div class=\"elementor-container elementor-column-gap-default\">\n\t\t\t\t\t<div class=\"elementor-column elementor-col-100 elementor-top-column elementor-element elementor-element-b08dba8\" data-id=\"b08dba8\" data-element_type=\"column\" data-e-type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t<div class=\"elementor-element elementor-element-9946c23 elementor-widget elementor-widget-text-editor\" data-id=\"9946c23\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p><b>The game world:\u00a0<br \/><\/b><b style=\"font-style: inherit; background-color: var(--ast-global-color-5); color: var(--ast-global-color-3);\">Setting<\/b><span style=\"font-style: inherit; background-color: var(--ast-global-color-5); color: var(--ast-global-color-3);\">: Outer Space<br \/><\/span><b style=\"font-style: inherit; background-color: var(--ast-global-color-5); color: var(--ast-global-color-3);\">World<\/b><span style=\"font-style: inherit; background-color: var(--ast-global-color-5); color: var(--ast-global-color-3);\">: Planet <\/span><span style=\"font-style: inherit; background-color: var(--ast-global-color-5); color: var(--ast-global-color-3);\">Hyperion<\/span><span style=\"font-style: inherit; background-color: var(--ast-global-color-5); color: var(--ast-global-color-3);\">\u00a0<\/span><\/p><p><span style=\"font-weight: 400;\">The game\/quest is set on a Planet that is on the brink of destruction due to imminent collision with its neighbouring planet.\u00a0<\/span><span style=\"font-style: inherit; background-color: var(--ast-global-color-5); color: var(--ast-global-color-3);\">The player who is a freelancer is asked to go and investigate the distress signal being sent from Hyperion<\/span><\/p><p dir=\"ltr\" style=\"line-height: 1.38; margin-top: 0pt; margin-bottom: 0pt;\">\u00a0<\/p><p><b>Character:<\/b><span style=\"font-weight: 400;\"> Walter is the supervisor assigned to Hyperion, he is a workaholic in his late 30s and has a rugged look and a clear sign of his declining hairline. His nose is a bit long and crooked almost resembling that of an old scrawny witch, while his eye after years of working is sucked in and feels soul-less. He has a habit of stressing certain words when he speaks.\u00a0<\/span><span style=\"font-style: inherit; background-color: var(--ast-global-color-5); color: var(--ast-global-color-3);\">He is often in a state of worry and due to his pessimistic nature he is more than often despised by the workers assigned under him.<\/span><\/p><p dir=\"ltr\" style=\"line-height: 1.38; margin-top: 0pt; margin-bottom: 0pt;\">\u00a0<\/p><p><strong>The NPC\u2019s quest \/ ask:<\/strong><span style=\"font-weight: 400;\"> Go to the Epsilon base and get the Ark functioning for evacuation<\/span><\/p><p dir=\"ltr\" style=\"line-height: 1.38; margin-top: 0pt; margin-bottom: 0pt;\">\u00a0<\/p><p><b>The stakes of the quest: <\/b><span style=\"font-weight: 400;\">The planet blows up after a set period, thus leading to the inhabitants perishing and eventually the quest failing if the player has not completed the main quest stages within the set time.<\/span><\/p><p dir=\"ltr\" style=\"line-height: 1.38; margin-top: 0pt; margin-bottom: 0pt;\">\u00a0<\/p><p><b>Layer 1:<\/b> <span style=\"font-weight: 400;\">Oh my goodness gracious! Finally someone competent. You there! Get your ass over here quick, we don\u2019t have much time to lose. I need you to get to the Ark located at the Epsilon base and get it working. I am needed in the town to support the evacuation and get as many people as possible to the Ark<\/span><\/p><p dir=\"ltr\" style=\"line-height: 1.38; margin-top: 0pt; margin-bottom: 0pt;\">\u00a0<\/p><p><b>Layer 2:<\/b> <span style=\"font-weight: 400;\">In case you haven\u2019t noticed, this planet is about to blow up, and there\u2019s not much time left now. This mine was established to extract CE-40 a rare mineral that can only be found on Hyperion.\u00a0<br \/><\/span><span style=\"font-style: inherit; background-color: var(--ast-global-color-5); color: var(--ast-global-color-3);\">You should probably go find Heather first, she is near the mines, and is the chief engineer. Heather knows a shorter route to reach the Ark. Now move along, there\u2019s no other way out of this.<\/span><\/p><p dir=\"ltr\" style=\"line-height: 1.38; margin-top: 0pt; margin-bottom: 0pt;\">\u00a0<\/p><p><b>Layer 3:<\/b> <span style=\"font-weight: 400;\">What are you still doing here? If you meet Heather on your way, let her know how sorry I am to ignore her warnings about the Ark\u2019s testing, a decision that I truly regret now. The industrial town and the mine are being evacuated right now as we speak, but I fear it might be too late for the people at Asphyr Center in the south.<\/span><\/p><p dir=\"ltr\" style=\"line-height: 1.38; margin-top: 0pt; margin-bottom: 0pt;\">\u00a0<\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-da6d4ad elementor-widget-divider--view-line_icon elementor-view-default elementor-widget-divider--element-align-center elementor-widget elementor-widget-divider\" data-id=\"da6d4ad\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"divider.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t<div class=\"elementor-divider\">\n\t\t\t<span class=\"elementor-divider-separator\">\n\t\t\t\t\t\t\t<div class=\"elementor-icon elementor-divider__element\">\n\t\t\t\t\t<i aria-hidden=\"true\" class=\"fas fa-star\"><\/i><\/div>\n\t\t\t\t\t\t<\/span>\n\t\t<\/div>\n\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t<section class=\"elementor-section elementor-top-section elementor-element elementor-element-d718c79 elementor-section-boxed elementor-section-height-default elementor-section-height-default\" data-id=\"d718c79\" data-element_type=\"section\" data-e-type=\"section\">\n\t\t\t\t\t\t<div class=\"elementor-container elementor-column-gap-default\">\n\t\t\t\t\t<div class=\"elementor-column elementor-col-100 elementor-top-column elementor-element elementor-element-f1c778f\" data-id=\"f1c778f\" data-element_type=\"column\" data-e-type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t<div class=\"elementor-element elementor-element-3255c78 elementor-widget elementor-widget-text-editor\" data-id=\"3255c78\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<h3>Q<b>uest Design:&nbsp;<\/b><\/h3>\n<p><b>Using the above layer cake demonstration as the reference to designing a quest with a set of sub stages<br>Quest Design :&nbsp;<\/b><\/p>\n<ol>\n<li aria-level=\"1\"><b>Reach the Epsilon base<\/b><br><ol style=\"font-weight: 400;\">\n<li style=\"font-weight: 400;\" aria-level=\"2\"><span style=\"font-weight: 400;\"><i>Find Heather near the old mines, she knows a shorter route[optional]<\/i><\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"2\"><span style=\"font-weight: 400;\"><i>Speak to the Ark\u2019s captain to identify the problem<\/i><\/span><\/li>\n<\/ol>\n<\/li>\n<li aria-level=\"1\"><b>Get to the Asphy Center and find the Ark\u2019s control card<\/b><br><ol style=\"font-weight: 400;\">\n<li style=\"font-weight: 400;\" aria-level=\"2\"><span style=\"font-weight: 400;\"><i>Get the mono-rail to Asphyr Center working [main]<\/i><\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"2\"><span style=\"font-weight: 400;\"><i>Search and rescue any survivor at Asphyr Center [optional]<\/i><\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"2\"><span style=\"font-weight: 400;\"><i>Find and Acquire the Arks control card[main]<\/i><\/span><\/li>\n<\/ol>\n<\/li>\n<li aria-level=\"1\"><b>Get back to the Ark<\/b><br><ol style=\"font-weight: 400;\">\n<li style=\"font-weight: 400;\" aria-level=\"2\"><span style=\"font-weight: 400;\"><i>Find another way to get back to Epsilon Base (the mono-rail is now damaged)<\/i><\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"2\"><span style=\"font-weight: 400;\"><i>Use the control card to activate the Ark<\/i><\/span><\/li>\n<\/ol>\n<\/li>\n<li aria-level=\"1\"><b>A &#8211; Report back to Walter<br>B &#8211; Return to your ship and escape (when the player fails the main quest stages by running out of time)<\/b><\/li>\n<\/ol>\n<p><b>Quest Outcome :&nbsp;<\/b><\/p>\n<p><span style=\"font-weight: 400;\">The quest is time-limited, if the player manages to complete the main stages of the quest, then the quest will completed successfully and leads to :&nbsp;<\/span><\/p>\n<ol>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">The Ark gets functional and most of the planet\u2019s inhabitants manage to escape<\/span><\/li>\n<\/ol>\n<p><span style=\"font-weight: 400;\">Else, if the player runs out of time, then the quest will fail and leads to :&nbsp;<\/span><\/p>\n<ol>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">The Ark is not functional and we see the planet colliding and getting shattered. At this point, a new quest stage appears for the player: i.e. to escape the planet. This will later have consequences in the main story<\/span><\/li>\n<\/ol>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t<\/div>\n\t\t","protected":false},"excerpt":{"rendered":"<p>The layer cake conversation is a narrative design tool, that helps in overcoming the conflicts that arise when balancing\u00a0 gameplay and story development. It helps to create a balance between providing gameplay instructions and story development for the player using the layer based setup :\u00a0 First Layer : It is all about providing gameplay information [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":1846,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"site-sidebar-layout":"default","site-content-layout":"","ast-site-content-layout":"default","site-content-style":"default","site-sidebar-style":"default","ast-global-header-display":"","ast-banner-title-visibility":"","ast-main-header-display":"","ast-hfb-above-header-display":"","ast-hfb-below-header-display":"","ast-hfb-mobile-header-display":"","site-post-title":"","ast-breadcrumbs-content":"","ast-featured-img":"","footer-sml-layout":"","ast-disable-related-posts":"","theme-transparent-header-meta":"","adv-header-id-meta":"","stick-header-meta":"","header-above-stick-meta":"","header-main-stick-meta":"","header-below-stick-meta":"","astra-migrate-meta-layouts":"set","ast-page-background-enabled":"default","ast-page-background-meta":{"desktop":{"background-color":"","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"tablet":{"background-color":"","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"mobile":{"background-color":"","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""}},"ast-content-background-meta":{"desktop":{"background-color":"var(--ast-global-color-5)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"tablet":{"background-color":"var(--ast-global-color-5)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"mobile":{"background-color":"var(--ast-global-color-5)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""}},"_themeisle_gutenberg_block_has_review":false,"footnotes":""},"categories":[10],"tags":[],"class_list":["post-1844","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-narrative"],"aioseo_notices":[],"aioseo_head":"\n\t\t<!-- All in One SEO 4.9.8 - aioseo.com -->\n\t<meta name=\"description\" content=\"The layer cake conversation is a narrative design tool, that helps in overcoming the conflicts that arise when balancing gameplay and story development. 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