Level Design - puzzle game

Level blockout for a FPS puzzle game

Level Design Details

Genre : First Person Shooter, Puzzle

Engine : Unreal Engine

Work Time : 15 days

Responsibilities

  • Research the design and mechanics of popular puzzle and platforming games.
  • Prepare a Level Design Document.
  • Gather References for the level and work on top-down layout of the map.
  • Blockout the level in unreal engine.
  • Guide Player through the use of layout and lighting.
  • Implemented puzzles and scripted parkour system.
  • Worked on Outline shader using Unreal’s material editor
  • Overall Lighting, Post processing, color grading 
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