Level design - Platformer

Responsibilities

  • Prepare a Level Design Document.
  • Gather References for the level and work on top-down layout of the map.
  • Blockout the levels in unity.
  • Define Metrics for the levels
  • Design Combat encounters for the levels.
  • Guide Player through the use of landmarks, layout and lighting.
  • Path choices at certain sections of the level.
  • Set up narrative dialogues and ambient music.
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