Level design - Platformer
Responsibilities
- Prepare a Level Design Document.
- Gather References for the level and work on top-down layout of the map.
- Blockout the levels in unity.
- Define Metrics for the levels
- Design Combat encounters for the levels.
- Guide Player through the use of landmarks, layout and lighting.
- Path choices at certain sections of the level.
- Set up narrative dialogues and ambient music.