Level Design - puzzle game
Level blockout for a FPS puzzle game
Level Design Details
Genre : First Person Shooter, Puzzle
Engine : Unreal Engine
Work Time : 15 days
Responsibilities
- Research the design and mechanics of popular puzzle and platforming games.
- Prepare a Level Design Document.
- Gather References for the level and work on top-down layout of the map.
- Blockout the level in unreal engine.
- Guide Player through the use of layout and lighting.
- Implemented puzzles and scripted parkour system.
- Worked on Outline shader using Unreal’s material editor
- Overall Lighting, Post processing, color grading




